The Kickstarter-funded horror game Perception, made by a team that formed after BioShock studio Irrational Games closed, is coming to PlayStation 4.
Developer The Deep End announced this week that it partnered with the new studio Feardemic to bring the atmospheric game to Sony’s system.
You play as a blind woman, Cassie Thornton, who must make her way through a mansion in Massachusetts. The home is occupied by a supernatural force known as “the presence.” Your only physical tools are a walking stick and a smartphone, and also, critically, your ability to hear. Every tap of the walking stick or sound creates a visualization that illuminates the world around you.
“You don’t have shotguns and magic powers and all that,” project lead Bill Gardner told GameSpot when The Deep End announced Perception back in 2015. Gardner worked at Irrational for more than a decade, most recently serving as design director for BioShock Infinite.
Overall, the game aims to capture a cat-and-mouse/hide-and-seek feeling, not unlike Alien: Isolation.
Perception plays out across a series of chapters from different eras. Each time period explains some of the terrible things that have happened inside the mansion. Once these are completed, players travel back in time–and the mansion completely changes form, from its geometry to the people and spirits dwelling inside it.